Although there are no official figures on
proceeds from the Antigua’s and
Barbuda’s entertainment industry, popular carnival events have been reported
to make an estimated EC$2.5 million per event according to some established
promoters.
Ticketing aims to
establish itself as the major ticketing pl
atform in
Antigua and Barbuda.
•
!
The P
roblem
-
The existing options of buying tickets for any event in the islands
of Antigua and Barbuda are limited to physical paper tickets, which are
distributed to physical retailers and sold at a limited amount of plac
es around
the islands. This arrangement has inherent problems, in that, consumers would
have to find a ticket outlet; in some instances, having to get on a bus or taxi
travelling long distances to purchase a ticket, only to find out that the outlet just
ra
n out of tickets, or does not have the category of tickets that they
actually
wanted
. There is also no main “hub” for advertising of events. Promoters and
event hosts currently have to purchase in advance, bulk amounts of printed
tickets, which is inherent
ly risky; especially for new promoters. Distribution to
different ticket outlets is then another hassle as promoters then entrust third
parties to collect ticket sale proceeds and deliver those funds securely.
•
!
The S
olution
/P
roduct
–
The proposed project
will offer a secure, convenient
way for promoters to advertise their events and sell digital tickets, while
concurrently, providing an advertising hub for the customers (or users of the
application) to get information on events happening within their area
and
purchase tickets without having to leave the comfort of wherever they are
(twenty
-
four hours per day). These digital tickets can then be redeemed at the
promotion/event venue using software provided.
T
icketing will also make it easy for anyone to host
and manage an event,
seamlessly with event management, data visualization tools at their fingertips
!
7
!
through a web portal.
•
!
T
he O
pportunity
-
The entertainment industry in the Caribbean is a very
diverse and expanding industry. The ticketed events industry
in Antigua and
Barbuda alone is estimated at an EC$18 million dollars per annum.
There is the
potential for the defining and setting the pace of an entire industry. Ticketing
would enjoy a first movers of advantage of being released into a non
-
existent
ma
rket. Ticketing as a service would
promote efficiency, lower or eliminate initial
investment by the promoter and enhance security to the users, promoters and
other stakeholders
.
•
!
Competitive Advantage
–
As mentioned before, Ticketing will enjoy first
mover
s advantage, setting the tone of the market and enjoying “free reign”.
Instant distribution of tickets as
apposed
to the alternative
would be a
welcomed
change by both promoters and customers.
More efficient and secure
redemption of tickets at the venue of
events is also a unique selling point. The
application will appeal to the new generation of tech
-
savvy individuals who
according to our research, would be interested in taking advantage of such a
service.
The app will have local processing of transactions
and a local business
team for the promoters
and events
hosts to interact with.
An event management
dashboard to enable hosts to manage events real
-
time and also view usage
data on trends would give promoters the tools to make real
-
time decisions when
mark
eting a promotion or event.
•
!
The
M
odel
–
From the inception of the idea, the teams goal was to maximize
convenience
and service, while maintaining a robust and sustainable business
model. Thus, the following options were created with the intention of being
used
singularly or in combination with each other:
o
!
Service charge per transaction
o
!
Customer Convenience Fee
o
!
Host Subscription based model
!
8
!
o
!
Data Reselling
o
!
Add on services
•
!
T
he T
eam
–
Ticketing as an idea is not a novel
concept.
In fact, every member
of the
Ticketing team had some form of the idea formulated but then came
together and joined to develop the idea and work on building the service.
Ashton
Hewlett
Fearon is a
research officer within several IT departments for the
government of Antigua and Barbuda
. Devin Jeffrey is holds a degree in
Computer Science and is currently finishing his tenure at the International
Hellenic University with a MSc in Management. He cofounded Code Hut
Solutions (a software/web development agency) with Sven James (another
memb
er of the Ticketing team) and is the Lead Front
-
End developer in the small
business. Sven James possesses a
BEng
in Software Engineering
and MSc in
Evolutionary and Adaptive Systems. He focuses mainly on Software Architecture
and is the lead Back
-
end
devel
oper
at Code Hut Solutions
and also the Lead
developer for the back
-
end of Ticketing
.
N’kenge Drew is
Graphic Designer
photographer and
producer
with an extensive portfolio
and the designer of the
Ticketing UX
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