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dc.contributor.author
Kefala, Aikaterini
en
dc.date.accessioned
2020-06-09T12:36:36Z
dc.date.available
2020-06-10T00:00:43Z
dc.date.issued
2020-06-09
dc.identifier.uri
https://repository.ihu.edu.gr//xmlui/handle/11544/29523
dc.rights
Default License
dc.subject
Gamification
en
dc.subject
Security
en
dc.subject
Mobile application
en
dc.title
A mobile application for increasing users’ security awareness through gamification
en
heal.type
masterThesis
en_US
heal.language
en
en_US
heal.access
free
en_US
heal.license
http://creativecommons.org/licenses/by-nc/4.0
en_US
heal.recordProvider
School of Science and Technology, MSc in Mobile and Web Computing
en_US
heal.publicationDate
2019-04-17
heal.abstract
This dissertation was written as a part of the MSc in Mobile and Web Computing at the International Hellenic University. The first component incorporates a short introduction of the present thesis, which will be presented methodically, briefly including the fundamental configuration and rationale of this study. In the second part of the dissertation the term “gamification” will be defined while its advantages are going to be collocated. In the third part, the significance of the increasing requirement for satisfying users’ security awareness in information systems will be offered. In the fourth part, a way will be cited in which applications that exploit game elements can have the potential of assisting in the amplification of the users’ security awareness, as these emerge to be additionally appealing to users. In the fifth part a mobile application running in an iOS environment will be explained aiming to augment users’ security awareness with the employment of gamification principles.
en
heal.advisorName
Kalloniatis, Christos
en
heal.committeeMemberName
Moridis, Christos
en
heal.committeeMemberName
Baltatzis, Dimitris
en
heal.academicPublisher
IHU
en
heal.academicPublisherID
ihu
en_US


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